Gaming Community Managers Email List
Reach gaming community managers and the business professionals behind them. The gaming community managers email list is designed for community platforms, moderation, social, support and event vendors; it combines the commercial precision of contact data with the discovery language buyers use, including this audience, video game community managers, gaming community contacts.
Build your Gaming Community Managers Email List around the platforms, studios, job roles, locations, and buying situations that match your sales strategy.
Request 25+ Gaming Community Managers Email List Samples
Target verified decision-makers across Gaming Community Managers Email List.
Discovery traffic should meet a buying path immediately, not a generic industry explanation.
Gaming Community Managers
People researching Gaming Community Managers are identifying the Gaming Community Managers market.
Contact Data
People requesting contact data are preparing to act on it.
Prospecting
TargetNXT connects those intents for this segment.
The result is a gaming community managers email list designed around an actual Gaming Community Managers sales motion rather than a generic directory.
Gaming Community Managers Outreach Blueprint
Sell Moderation Tools
Position moderation tools offers against relevant gaming community managers profiles.
Offer Community Support
Support offer community support across targeted account profiles.
Promote Events
Support promote events across targeted account profiles.
Recruit Community Talent
Support recruit community talent across targeted account profiles.
This audience can support targeted email, phone-assisted outreach, account research and custom campaign activation when each sequence is matched to the relevant gaming community managers profile.
Preview the Gaming Community Managers Market Before You Buy
| Dataset Field / Attribute | Masked / Representative Sample Record | Verification Status |
|---|---|---|
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Matched Employer Organizations & Studio Profiles
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AAA Production Studios, Independent Developers, Publisher-Owned Groups, Mobile Teams | Direct-Matched |
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Verified Gaming Community Managers Titles
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Community Managers, Community Directors, Social Leads, Player-relations Managers, Creator Managers | 100% Verified |
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Functional Disciplines & Focus Areas
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Available Filters For Gaming Community Managers Campaigns Should Reflect The Segment: • Player Community, Social Community, Creator Relations, Moderation, Community Operations | Specialty Filtered |
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Key Studio Locations & Employment Hubs
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California (Los Angeles, SF Bay Area), Washington (Seattle), Texas (Austin), New York, North Carolina | Geotargeted |
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Primary Tools & Production Environments
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Unreal Engine, Unity, Custom In-House Tools, Maya, Blender, Perforce, Jira, C++, Python | Environment Mapped |
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Direct Contact Attributes (Masked Sample)
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r*****.l****@studio***.com • +1 (415) 672-**** • San Francisco, CA • LinkedIn Profile (Direct Verified) | Anonymized |
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Last Verified Date
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August 2026 (Continuous 45-Day Refresh & Direct SMTP / DNS Validation) | 45-Day Cycle |
Continue Through the Gaming Buying Chain
Sample Gaming Community Managers Data Records & Field Attributes
| # | First Name | Last Name | Full Name | Verified Email | Direct Phone | Fax Number | Job Function | Job Title | Company Name | Industry | SIC Code | NAICS Code | Company Size | Revenue Size | Address | City | State | Zip Code | Country | LinkedIn Business | LinkedIn Profile |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | M***** | K***** | M***** K***** | m****.k****@epic***.com | +1 (310) 684-**** | +1 (310) 379-**** | Engineering Leadership | Moderation | Epic Games Inc. | Gaming & Interactive Media | 7372 | 511210 | 1,000–5,000 | $1 Billion - $5 Billion | 12*** Olympic Blvd | Los Angeles | CA | 90064 | United States | linkedin.com/company/epicga*** | linkedin.com/in/m****-k****-34a |
| 2 | D***** | R***** | D***** R***** | d****.r****@elec***.com | +1 (650) 835-**** | +1 (650) 664-**** | Game Production | Community Operations | Electronic Arts Inc. | Gaming & Interactive Media | 7372 | 511210 | 5,000–10,000 | $5 Billion+ | 20*** Redwood Pkwy | Redwood City | CA | 94065 | United States | linkedin.com/company/electr*** | linkedin.com/in/d****-r****-11a |
| 3 | S***** | L***** | S***** L***** | s****.l****@riot***.com | +1 (206) 368-**** | +1 (206) 756-**** | Executive Management | Community Managers | Riot Games LLC | Gaming & Interactive Media | 7372 | 511210 | 2,500–5,000 | $1 Billion - $5 Billion | 40*** Pike St | Seattle | WA | 98101 | United States | linkedin.com/company/riotga*** | linkedin.com/in/s****-l****-66a |
| 4 | J***** | M***** | J***** M***** | j****.m****@take***.com | +1 (512) 508-**** | +1 (512) 547-**** | Production Operations | Community Directors | Take-Two Interactive | Gaming & Interactive Media | 7372 | 511210 | 5,000–10,000 | $1 Billion - $5 Billion | 50*** Congress Ave | Austin | TX | 78701 | United States | linkedin.com/company/taketw*** | linkedin.com/in/j****-m****-36a |
| 5 | A***** | W***** | A***** W***** | a****.w****@valv***.com | +1 (212) 865-**** | +1 (212) 259-**** | Art & Creative Technology | Social Leads | Valve Corporation | Gaming & Interactive Media | 7372 | 511210 | 500–1,000 | $500 Million - $1 Billion | 15*** Broadway | New York | NY | 10036 | United States | linkedin.com/company/valvec*** | linkedin.com/in/a****-w****-10a |
| 6 | C***** | T***** | C***** T***** | c****.t****@robl***.com | +1 (919) 544-**** | +1 (919) 874-**** | Software Development | Player-relations Managers | Roblox Corporation | Gaming & Interactive Media | 7372 | 511210 | 1,000–2,500 | $1 Billion - $5 Billion | 60*** Crossroads Blvd | Cary | NC | 27518 | United States | linkedin.com/company/roblox*** | linkedin.com/in/c****-t****-71a |
| 7 | R***** | H***** | R***** H***** | r****.h****@inso***.com | +1 (415) 350-**** | +1 (415) 851-**** | Product & Monetization | Creator Managers | Insomniac Games | Gaming & Interactive Media | 7372 | 511210 | 250–500 | $100 Million - $250 Million | 70*** Market St | San Francisco | CA | 94103 | United States | linkedin.com/company/insomn*** | linkedin.com/in/r****-h****-85a |
Filter for Relevance, Not Just Volume
Available filters for gaming community managers campaigns should reflect the segment:
Targeting Parameters & Custom Field Customization
For gaming community managers, add company size, headquarters or operating location, revenue band where licensed, seniority, department and verified business-contact fields. The record layout should help a gaming community managers seller suppress competitors, exclude irrelevant consumer brands and build tiered account lists.
Where Gaming Community Managers Work
Start With Evidence, Then Expand
Frequently Asked Questions About Gaming Community Managers
A gaming community managers slice can include company identity, website, United States location, segment, relevant professional name, job title, seniority, department and available business-contact fields. TargetNXT confirms the exact columns and gaming community managers coverage in the sample before scoping the order.
Yes. A gaming community managers audience can be scoped around company segments, functions, seniority and U.S. geography, subject to available validated records. Share desired criteria and exclusions so the sample tests the real gaming community managers ICP.
No. The gaming community managers page targets businesses and professionals in the gaming economy; it does not offer consumer gamers, player handles or fan-marketing records.
Yes. Request the 25+ gaming community managers contact sample and specify the account types, roles and locations you want to test. Use that preview to check gaming community managers fit before expanding the audience.