Gaming Companies Email List
Reach U.S. gaming and video game companies and the business professionals behind them.
The gaming companies email list is designed for B2B sellers mapping the broadest set of commercial accounts in the gaming economy; it combines the commercial precision of contact data with the discovery language buyers use, including gaming companies, video game companies, game companies.
Request 25+ Gaming Companies Email List Samples
Target verified decision-makers across Gaming Companies List.
Discovery traffic should meet a buying path immediately, not a generic industry explanation.
Gaming Companies
People researching Gaming Companies are identifying the Gaming Companies market.
Contact Data
People requesting contact data are preparing to act on it.
Prospecting
TargetNXT connects those intents for this segment.
The result is a gaming companies list designed around an actual Gaming Companies sales motion rather than a generic directory.
Gaming Companies Outreach Blueprint
Build Named-account Lists
Deploy campaigns to build named-account lists.
Open New Sales Territories
Support open new sales territories across targeted account profiles.
Prioritize Strategic Accounts
Support prioritize strategic accounts across targeted account profiles.
Support Partner Recruitment
Activate partner recruitment-focused outreach.
This audience can support targeted email, phone-assisted outreach, account research and custom campaign activation when each sequence is matched to the relevant U.S. gaming and video game companies profile.
Preview the U.S. Gaming And Video Game Companies Market Before You Buy
| Dataset Field / Attribute | Masked / Representative Sample Record | Verification Status |
|---|---|---|
|
Matched United States Gaming Companies Companies
|
Electronic Arts, Take-Two Interactive, Microsoft Gaming, Sony Interactive Entertainment, Epic Games, + Verified Gaming Companies Studios | Direct-Matched |
|
Available Gaming Companies Professional Contacts
|
Chief Executives, Studio Leaders, Business Development, Technology, Product | 100% Verified |
|
Gaming Companies Decision-Maker Coverage
|
C-Suite (CEO, CTO, COO), Vice Presidents (VP Engineering, VP Product), Directors, Department Heads | Committee Mapped |
|
Key Locations & Production Hubs
|
California (Los Angeles, SF Bay Area), Washington (Seattle), Texas (Austin), New York, North Carolina, Florida | Geotargeted |
|
Technology & Platform Coverage
|
Unreal Engine 5, Unity, AWS Game Tech, CryEngine, In-House C++ Engines, Maya, Blender, Perforce, Wwise | Stack-Verified |
|
Direct Contact Attributes (Masked Sample)
|
e*****.d*****@gamingcompanies***.com • +1 (310) 854-**** • Direct Verified | Anonymized |
|
Last Verified Date
|
August 2026 (Continuous 45-Day Refresh & Direct SMTP / DNS Validation) | 45-Day Cycle |
Continue Through the Gaming Buying Chain
Sample Gaming Companies Data Records & Field Attributes
| # | First Name | Last Name | Full Name | Verified Email | Direct Phone | Fax Number | Job Function | Job Title | Company Name | Industry | SIC Code | NAICS Code | Company Size | Revenue Size | Address | City | State | Zip Code | Country | LinkedIn Business | LinkedIn Profile |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | M***** | K***** | M***** K***** | m****.k****@elec***.com | +1 (310) 457-**** | +1 (310) 413-**** | Engineering Leadership | Esports Organizations | Electronic Arts | Gaming & Interactive Media | 7372 | 511210 | 1,000–5,000 | $1 Billion - $5 Billion | 12*** Olympic Blvd | Los Angeles | CA | 90064 | United States | linkedin.com/company/electr*** | linkedin.com/in/m****-k****-23a |
| 2 | D***** | R***** | D***** R***** | d****.r****@take***.com | +1 (650) 628-**** | +1 (650) 319-**** | Game Production | Gaming-service Providers | Take-Two Interactive | Gaming & Interactive Media | 7372 | 511210 | 5,000–10,000 | $5 Billion+ | 20*** Redwood Pkwy | Redwood City | CA | 94065 | United States | linkedin.com/company/taketw*** | linkedin.com/in/d****-r****-26a |
| 3 | S***** | L***** | S***** L***** | s****.l****@micr***.com | +1 (206) 327-**** | +1 (206) 590-**** | Executive Management | Chief Executives | Microsoft Gaming | Gaming & Interactive Media | 7372 | 511210 | 2,500–5,000 | $1 Billion - $5 Billion | 40*** Pike St | Seattle | WA | 98101 | United States | linkedin.com/company/micros*** | linkedin.com/in/s****-l****-89a |
| 4 | J***** | M***** | J***** M***** | j****.m****@sony***.com | +1 (512) 375-**** | +1 (512) 262-**** | Production Operations | Studio Leaders | Sony Interactive Entertainment | Gaming & Interactive Media | 7372 | 511210 | 5,000–10,000 | $1 Billion - $5 Billion | 50*** Congress Ave | Austin | TX | 78701 | United States | linkedin.com/company/sonyin*** | linkedin.com/in/j****-m****-31a |
| 5 | A***** | W***** | A***** W***** | a****.w****@epic***.com | +1 (212) 853-**** | +1 (212) 676-**** | Art & Creative Technology | Business Development | Epic Games | Gaming & Interactive Media | 7372 | 511210 | 500–1,000 | $500 Million - $1 Billion | 15*** Broadway | New York | NY | 10036 | United States | linkedin.com/company/epicga*** | linkedin.com/in/a****-w****-11a |
| 6 | C***** | T***** | C***** T***** | c****.t****@riot***.com | +1 (919) 776-**** | +1 (919) 360-**** | Software Development | Technology | Riot Games | Gaming & Interactive Media | 7372 | 511210 | 1,000–2,500 | $1 Billion - $5 Billion | 60*** Crossroads Blvd | Cary | NC | 27518 | United States | linkedin.com/company/riotga*** | linkedin.com/in/c****-t****-48a |
| 7 | R***** | H***** | R***** H***** | r****.h****@valv***.com | +1 (415) 797-**** | +1 (415) 870-**** | Product & Monetization | Product | Valve | Gaming & Interactive Media | 7372 | 511210 | 250–500 | $100 Million - $250 Million | 70*** Market St | San Francisco | CA | 94103 | United States | linkedin.com/company/valve*** | linkedin.com/in/r****-h****-33a |
Segment the Audience Around Your Offer
Available filters for U.S. gaming and video game companies campaigns should reflect the segment:
Targeting Parameters & Custom Field Customization
For U.S. gaming and video game companies, add company size, headquarters or operating location, revenue band where licensed, seniority, department and verified business-contact fields. The record layout should help a U.S. gaming and video game companies seller suppress competitors, exclude irrelevant consumer brands and build tiered account lists.
Representative U.S. Gaming And Video Game Companies
For the U.S. gaming and video game companies market, these are representative organizations for orientation—not a ranking, endorsement, TargetNXT customer list or guarantee of current database inclusion:
Validate the Audience Before Scaling
Frequently Asked Questions About Gaming Companies
A U.S. gaming and video game companies slice can include company identity, website, United States location, segment, relevant professional name, job title, seniority, department and available business-contact fields. TargetNXT confirms the exact columns and U.S. gaming and video game companies coverage in the sample before scoping the order.
Yes. A U.S. gaming and video game companies audience can be scoped around company segments, functions, seniority and U.S. geography, subject to available validated records. Share desired criteria and exclusions so the sample tests the real U.S. gaming and video game companies ICP.
No. The U.S. gaming and video game companies page targets businesses and professionals in the gaming economy; it does not offer consumer gamers, player handles or fan-marketing records.
Yes. Request the 25+ U.S. gaming and video game companies contact sample and specify the account types, roles and locations you want to test. Use that preview to check U.S. gaming and video game companies fit before expanding the audience.