Gaming Product Decision Makers Email List
Reach gaming product decision makers and the business professionals behind them. The gaming product decision makers email list is designed for analytics, research, monetization, LiveOps and product-technology vendors; it combines the commercial precision of contact data with the discovery language buyers use, including gaming product leaders, gaming product executives, game product management contacts.
Build your Gaming Product Decision Makers Email List around the platforms, studios, job roles, locations, and buying situations that match your sales strategy.
Request 25+ Gaming Product Decision Makers Email List Samples
Target verified decision-makers across Gaming Product Decision Makers Email List.
Discovery traffic should meet a buying path immediately, not a generic industry explanation.
Gaming Product Decision Makers
People researching Gaming Product Decision Makers are identifying the Gaming Product Decision Makers market.
Contact Data
People requesting contact data are preparing to act on it.
Prospecting
TargetNXT connects those intents for this segment.
The result is a gaming product decision makers email list designed around an actual Gaming Product Decision Makers sales motion rather than a generic directory.
Gaming Product Decision Makers Outreach Blueprint
Sell Product Intelligence
Position product intelligence offers against relevant gaming product decision makers profiles.
Offer Experimentation Tools
Support offer experimentation tools across targeted account profiles.
Support Liveops
Activate liveops-focused outreach.
Reach Monetization Owners
Connect outreach with relevant monetization owners.
This audience can support targeted email, phone-assisted outreach, account research and custom campaign activation when each sequence is matched to the relevant gaming product decision makers profile.
Preview the Gaming Product Decision Makers Market Before You Buy
| Dataset Field / Attribute | Masked / Representative Sample Record | Verification Status |
|---|---|---|
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Matched Enterprise & Mid-Market Organizations
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Global Game Publishers, First-Party Studio Networks, Scaled Interactive Media Groups | Direct-Matched |
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Executive & Buying Committee Coverage
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Chief Product Officers, VPs Of Product, Product Directors, LiveOps Heads, Monetization Leaders | Committee Mapped |
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Procurement & Functional Authority Areas
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Available Filters For Gaming Product Decision Makers Campaigns Should Reflect The Segment: • Game Product, Platform Product, LiveOps, Monetization, Player Experience | Authority Filtered |
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Company Size & Revenue Tier Coverage
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Enterprise ($100M+ Revenue), Scaled Mid-Market ($10M–$100M), High-Growth Studios ($1M–$10M) | Tier Verified |
|
Headquarters & Operational Geography
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United States Metro Markets: Los Angeles, Seattle, Austin, San Francisco, New York, Boston | Geotargeted |
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Direct Contact Attributes (Masked Sample)
|
e*****.v****@exec***.com • +1 (415) 882-**** • San Francisco, CA • LinkedIn Direct (Verified) | Anonymized |
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Last Verified Date
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August 2026 (Continuous 45-Day Refresh & Direct SMTP / DNS Validation) | 45-Day Cycle |
Continue Through the Gaming Buying Chain
Sample Gaming Product Decision Makers Data Records & Field Attributes
| # | First Name | Last Name | Full Name | Verified Email | Direct Phone | Fax Number | Job Function | Job Title | Company Name | Industry | SIC Code | NAICS Code | Company Size | Revenue Size | Address | City | State | Zip Code | Country | LinkedIn Business | LinkedIn Profile |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | M***** | K***** | M***** K***** | m****.k****@epic***.com | +1 (310) 648-**** | +1 (310) 895-**** | Engineering Leadership | Monetization | Epic Games Inc. | Gaming & Interactive Media | 7372 | 511210 | 1,000–5,000 | $1 Billion - $5 Billion | 12*** Olympic Blvd | Los Angeles | CA | 90064 | United States | linkedin.com/company/epicga*** | linkedin.com/in/m****-k****-51a |
| 2 | D***** | R***** | D***** R***** | d****.r****@elec***.com | +1 (650) 217-**** | +1 (650) 270-**** | Game Production | Player Experience | Electronic Arts Inc. | Gaming & Interactive Media | 7372 | 511210 | 5,000–10,000 | $5 Billion+ | 20*** Redwood Pkwy | Redwood City | CA | 94065 | United States | linkedin.com/company/electr*** | linkedin.com/in/d****-r****-10a |
| 3 | S***** | L***** | S***** L***** | s****.l****@riot***.com | +1 (206) 477-**** | +1 (206) 365-**** | Executive Management | Chief Product Officers | Riot Games LLC | Gaming & Interactive Media | 7372 | 511210 | 2,500–5,000 | $1 Billion - $5 Billion | 40*** Pike St | Seattle | WA | 98101 | United States | linkedin.com/company/riotga*** | linkedin.com/in/s****-l****-31a |
| 4 | J***** | M***** | J***** M***** | j****.m****@take***.com | +1 (512) 454-**** | +1 (512) 303-**** | Production Operations | VPs Of Product | Take-Two Interactive | Gaming & Interactive Media | 7372 | 511210 | 5,000–10,000 | $1 Billion - $5 Billion | 50*** Congress Ave | Austin | TX | 78701 | United States | linkedin.com/company/taketw*** | linkedin.com/in/j****-m****-19a |
| 5 | A***** | W***** | A***** W***** | a****.w****@valv***.com | +1 (212) 510-**** | +1 (212) 480-**** | Art & Creative Technology | Product Directors | Valve Corporation | Gaming & Interactive Media | 7372 | 511210 | 500–1,000 | $500 Million - $1 Billion | 15*** Broadway | New York | NY | 10036 | United States | linkedin.com/company/valvec*** | linkedin.com/in/a****-w****-37a |
| 6 | C***** | T***** | C***** T***** | c****.t****@robl***.com | +1 (919) 317-**** | +1 (919) 408-**** | Software Development | LiveOps Heads | Roblox Corporation | Gaming & Interactive Media | 7372 | 511210 | 1,000–2,500 | $1 Billion - $5 Billion | 60*** Crossroads Blvd | Cary | NC | 27518 | United States | linkedin.com/company/roblox*** | linkedin.com/in/c****-t****-97a |
| 7 | R***** | H***** | R***** H***** | r****.h****@inso***.com | +1 (415) 407-**** | +1 (415) 259-**** | Product & Monetization | Monetization Leaders | Insomniac Games | Gaming & Interactive Media | 7372 | 511210 | 250–500 | $100 Million - $250 Million | 70*** Market St | San Francisco | CA | 94103 | United States | linkedin.com/company/insomn*** | linkedin.com/in/r****-h****-68a |
Segment the Audience Around Your Offer
Available filters for gaming product decision makers campaigns should reflect the segment:
Targeting Parameters & Custom Field Customization
For gaming product decision makers, add company size, headquarters or operating location, revenue band where licensed, seniority, department and verified business-contact fields. The record layout should help a gaming product decision makers seller suppress competitors, exclude irrelevant consumer brands and build tiered account lists.
Where Gaming Product Decision Makers Work
Validate the Audience Before Scaling
Frequently Asked Questions About Gaming Product Decision Makers
A gaming product decision makers slice can include company identity, website, United States location, segment, relevant professional name, job title, seniority, department and available business-contact fields. TargetNXT confirms the exact columns and gaming product decision makers coverage in the sample before scoping the order.
Yes. A gaming product decision makers audience can be scoped around company segments, functions, seniority and U.S. geography, subject to available validated records. Share desired criteria and exclusions so the sample tests the real gaming product decision makers ICP.
No. The gaming product decision makers page targets businesses and professionals in the gaming economy; it does not offer consumer gamers, player handles or fan-marketing records.
Yes. Request the 25+ gaming product decision makers contact sample and specify the account types, roles and locations you want to test. Use that preview to check gaming product decision makers fit before expanding the audience.