Gaming Product Managers Email List
Reach gaming product managers and the business professionals behind them. The gaming product managers email list is designed for analytics, experimentation, monetization and workflow vendors; it combines the commercial precision of contact data with the discovery language buyers use, including this audience, game product managers, gaming product leaders.
Build your Gaming Product Managers Email List around the platforms, studios, job roles, locations, and buying situations that match your sales strategy.
Request 25+ Gaming Product Managers Email List Samples
Target verified decision-makers across Gaming Product Managers Email List.
Discovery traffic should meet a buying path immediately, not a generic industry explanation.
Gaming Product Managers
People researching Gaming Product Managers are identifying the Gaming Product Managers market.
Contact Data
People requesting contact data are preparing to act on it.
Prospecting
TargetNXT connects those intents for this segment.
The result is a gaming product managers email list designed around an actual Gaming Product Managers sales motion rather than a generic directory.
Gaming Product Managers Outreach Blueprint
Sell Analytics And Testing
Position analytics and testing offers against relevant gaming product managers profiles.
Support Roadmap Research
Activate roadmap research-focused outreach.
Promote Monetization Tools
Support promote monetization tools across targeted account profiles.
Recruit Product Talent
Support recruit product talent across targeted account profiles.
This audience can support targeted email, phone-assisted outreach, account research and custom campaign activation when each sequence is matched to the relevant gaming product managers profile.
Use the Preview as a Buying Checkpoint
| Dataset Field / Attribute | Masked / Representative Sample Record | Verification Status |
|---|---|---|
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Matched Employer Organizations & Studio Profiles
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AAA Production Studios, Independent Developers, Publisher-Owned Groups, Mobile Teams | Direct-Matched |
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Verified Gaming Product Managers Titles
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Product Managers, Senior Product Managers, Group Product Managers, Product Directors, Product Owners | 100% Verified |
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Functional Disciplines & Focus Areas
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Available Filters For Gaming Product Managers Campaigns Should Reflect The Segment: • Game Product Management, Platform Product, LiveOps Product, Growth Product, Monetization Product | Specialty Filtered |
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Key Studio Locations & Employment Hubs
|
California (Los Angeles, SF Bay Area), Washington (Seattle), Texas (Austin), New York, North Carolina | Geotargeted |
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Primary Tools & Production Environments
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Unreal Engine, Unity, Custom In-House Tools, Maya, Blender, Perforce, Jira, C++, Python | Environment Mapped |
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Direct Contact Attributes (Masked Sample)
|
r*****.l****@studio***.com • +1 (415) 672-**** • San Francisco, CA • LinkedIn Profile (Direct Verified) | Anonymized |
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Last Verified Date
|
August 2026 (Continuous 45-Day Refresh & Direct SMTP / DNS Validation) | 45-Day Cycle |
Continue Through the Gaming Buying Chain
Sample Gaming Product Managers Data Records & Field Attributes
| # | First Name | Last Name | Full Name | Verified Email | Direct Phone | Fax Number | Job Function | Job Title | Company Name | Industry | SIC Code | NAICS Code | Company Size | Revenue Size | Address | City | State | Zip Code | Country | LinkedIn Business | LinkedIn Profile |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | M***** | K***** | M***** K***** | m****.k****@epic***.com | +1 (310) 479-**** | +1 (310) 492-**** | Engineering Leadership | Growth Product | Epic Games Inc. | Gaming & Interactive Media | 7372 | 511210 | 1,000–5,000 | $1 Billion - $5 Billion | 12*** Olympic Blvd | Los Angeles | CA | 90064 | United States | linkedin.com/company/epicga*** | linkedin.com/in/m****-k****-57a |
| 2 | D***** | R***** | D***** R***** | d****.r****@elec***.com | +1 (650) 296-**** | +1 (650) 575-**** | Game Production | Monetization Product | Electronic Arts Inc. | Gaming & Interactive Media | 7372 | 511210 | 5,000–10,000 | $5 Billion+ | 20*** Redwood Pkwy | Redwood City | CA | 94065 | United States | linkedin.com/company/electr*** | linkedin.com/in/d****-r****-31a |
| 3 | S***** | L***** | S***** L***** | s****.l****@riot***.com | +1 (206) 769-**** | +1 (206) 818-**** | Executive Management | Product Managers | Riot Games LLC | Gaming & Interactive Media | 7372 | 511210 | 2,500–5,000 | $1 Billion - $5 Billion | 40*** Pike St | Seattle | WA | 98101 | United States | linkedin.com/company/riotga*** | linkedin.com/in/s****-l****-72a |
| 4 | J***** | M***** | J***** M***** | j****.m****@take***.com | +1 (512) 425-**** | +1 (512) 363-**** | Production Operations | Senior Product Managers | Take-Two Interactive | Gaming & Interactive Media | 7372 | 511210 | 5,000–10,000 | $1 Billion - $5 Billion | 50*** Congress Ave | Austin | TX | 78701 | United States | linkedin.com/company/taketw*** | linkedin.com/in/j****-m****-63a |
| 5 | A***** | W***** | A***** W***** | a****.w****@valv***.com | +1 (212) 326-**** | +1 (212) 236-**** | Art & Creative Technology | Group Product Managers | Valve Corporation | Gaming & Interactive Media | 7372 | 511210 | 500–1,000 | $500 Million - $1 Billion | 15*** Broadway | New York | NY | 10036 | United States | linkedin.com/company/valvec*** | linkedin.com/in/a****-w****-12a |
| 6 | C***** | T***** | C***** T***** | c****.t****@robl***.com | +1 (919) 457-**** | +1 (919) 769-**** | Software Development | Product Directors | Roblox Corporation | Gaming & Interactive Media | 7372 | 511210 | 1,000–2,500 | $1 Billion - $5 Billion | 60*** Crossroads Blvd | Cary | NC | 27518 | United States | linkedin.com/company/roblox*** | linkedin.com/in/c****-t****-70a |
| 7 | R***** | H***** | R***** H***** | r****.h****@inso***.com | +1 (415) 583-**** | +1 (415) 655-**** | Product & Monetization | Product Owners | Insomniac Games | Gaming & Interactive Media | 7372 | 511210 | 250–500 | $100 Million - $250 Million | 70*** Market St | San Francisco | CA | 94103 | United States | linkedin.com/company/insomn*** | linkedin.com/in/r****-h****-22a |
Build the Audience Your Sales Team Can Work
Available filters for gaming product managers campaigns should reflect the segment:
Targeting Parameters & Custom Field Customization
For gaming product managers, add company size, headquarters or operating location, revenue band where licensed, seniority, department and verified business-contact fields. The record layout should help a gaming product managers seller suppress competitors, exclude irrelevant consumer brands and build tiered account lists.
Where Gaming Product Managers Work
Use the Preview as a Buying Checkpoint
Frequently Asked Questions About Gaming Product Managers
A gaming product managers slice can include company identity, website, United States location, segment, relevant professional name, job title, seniority, department and available business-contact fields. TargetNXT confirms the exact columns and gaming product managers coverage in the sample before scoping the order.
Yes. A gaming product managers audience can be scoped around company segments, functions, seniority and U.S. geography, subject to available validated records. Share desired criteria and exclusions so the sample tests the real gaming product managers ICP.
No. The gaming product managers page targets businesses and professionals in the gaming economy; it does not offer consumer gamers, player handles or fan-marketing records.
Yes. Request the 25+ gaming product managers contact sample and specify the account types, roles and locations you want to test. Use that preview to check gaming product managers fit before expanding the audience.